REVIEWS Mikkel Lunnemann REVIEWS Mikkel Lunnemann

DEADFORGE: Why Sound is Key in Prey 2017

Sound is such an important element of game design and we're going to fly through space and arrive on a space station called Talos 1 and figure out why sound is key to the Prey experience. Prey does so many things perfectly but I think it's choice of sound is just as important as all the systems within it.

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REVIEWS Mikkel Lunnemann REVIEWS Mikkel Lunnemann

DEADFORGE: Evil West is Refreshingly Brutal

Man this game really feels like a game from a by gone era but in a very good and refreshing kind of way. It really brings together many things I loved about the Xbox and Xbox 360 period of games or even early comic book movies. So much style with a minor focus on story and a major focus on being cool as fuck 😎

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