BAD GHOSTS: TITAN CHASER - A Great, Yet Somewhat Missed Opportunity
A review of Titan Chaser, released by Stas Shostak on February 2021.
BAD GHOSTS: MOTHER - A Short, Sweet Psychological Horror
A review of MOTHER, released by Irwin Segarane on August 2020.
BAD GHOSTS: MINI REVIEWS | UNLOVED, No One Lives Under The Lighthouse: DC, Akane & Aliens Versus Predator 2
A series of mini reviews of UNLOVED, No One Lives Under The Lighthouse: Director's Cut, Akane & Aliens Versus Predator 2.
DEADFORGE: Escape Dead Island - Underrated spin-off
Well here we are on the Island of Narapela which is quite close to the previous islands in the series. This time we wash up on the shores of an island that serves as a base of operation for GeoPharm and the source of infection that started it all. You play as one Cliff Calo a rich boy who happens to be an aspiring journalist sailing to document the unexplained events rumored to have on the Island of Banoi but they very a bit off course and find that not everything is as it seems.
BAD GHOSTS: Silent Hill 2 - A 20th Anniversary Analysis
A two hour analysis of Silent Hill 2 - released by Konami on September 24th 2001.
DEADFORGE: Dead Island Riptide - Water Drenched Sequel
Dead Island Riptide is the odd standalone sequel expansion to Dead Island. It continues directly after the ending of the first game and takes place on yet another Island called Palanai which is a pretty beautiful and water drenched Island with horrors of it's own.
BAD GHOSTS: LOST PLANET - A Fun, Yet Frustrating Third Person Shooter
A review of LOST PLANET, released by Capcom in December of 2006.
DEADFORGE: Dead Island - G.O.A.T Zombie Sandbox
Dead Island is the perfect zombie sandbox where you can explore to your hearts content and there's so much most will never come across or ever experience. It's not as densely packed like Prey or anything but it has a lot to find in it's world. All the locations from the Resort to the city, jungle or even the prison are quite varried and different. It's like a zombie B movie come to life and I love it for that.
SPUTNIK34: Echo Night: Beyond - A From Software Retrospective Review
The first in a series where I will look into From Software and their early catalogue. Did you know there was a time before they were a European Fan Fiction studio?
BAD GHOSTS: STOWAWAY - A Classic Space Critter Horror
A review of STOWAWAY, released by Dirigo Games in April of 2016.
HIGH FUNCTIONING MEDIUM: Is SHAME LEGACY Too Much OUTLAST or Just Right?
developed by Fairyship Games & Revenant Games and published by Destructive Creations of Hatred fame
DEADFORGE: Raphael Colantonio Interview - Past, Present, and Future
This is my interview with Raphael Colantonio and it means a lot to me that he took the time to help make this happen. It's truly a dream come true for me and a big step. I hope you enjoy the discussion about Raphaels past and present plus more.
BAD GHOSTS: LIGHTHOUSE KEEPER - A Fragment of Insanity
A review of LIGHTHOUSE KEEPER, released by Nikita Kaf in November of 2020.
DEADFORGE: Pumpkin Jack - MediEvils Succesor
Pumpkim Jack ended up being a really fun and enjoyable experience. It has simple combat which is par for the course with 3D platformers and pretty fun platforming with the occasional puzzles or on rails segments sprinkled in between. I definitely would grab when its on sale which it is quite often. Its a pretty short but fun experience.
HIGH FUNCTIONING MEDIUM: REDFALL Review - A Short Grunt of Pain
Did my doom and gloom predictions about Arkane Studios' latest Destiny/Borderlands/Slayer Shock knockoff Redfall come true, were we pleasantly surprised, or is the game just middling at best? Inquire within and you may just find out
BAD GHOSTS: The Consuming Shadow - A 'Yahtzeecraft' Tour of Madness
A review of The Consuming Shadow (The Insanity Edition), released by Yahtzee Croshaw of Zero Punctuation in 2015.
DEADFORGE: Scars Above First Impressions
Please like, comment, subscribe, and let me know how I'm doing. Always trying new things to see how they stick.
SPUTNIK34: Dark Souls III - My Least Favorite Souls Game
I don't like Dark Souls 3 all that much
BAD GHOSTS: DOM RUSALOK - A Russian Indie Point and Click Horror
A review of DOM RUSALOK, released in January 2021 through Yakov Butuzov.
DEADFORGE: Why Sound is Key in Prey 2017
Sound is such an important element of game design and we're going to fly through space and arrive on a space station called Talos 1 and figure out why sound is key to the Prey experience. Prey does so many things perfectly but I think it's choice of sound is just as important as all the systems within it.
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