BAD GHOSTS: LIGHTHOUSE KEEPER - A Fragment of Insanity
A review of LIGHTHOUSE KEEPER, released by Nikita Kaf in November of 2020.
PLAY FOR FREE: 幽灵高校(Ghost College)
An average college girl takes an elective class and everything is different. Death, spooky, enveloped her, uncovering the truth, looking for clues, making the right choice was the only way.
DEADFORGE: Pumpkin Jack - MediEvils Succesor
Pumpkim Jack ended up being a really fun and enjoyable experience. It has simple combat which is par for the course with 3D platformers and pretty fun platforming with the occasional puzzles or on rails segments sprinkled in between. I definitely would grab when its on sale which it is quite often. Its a pretty short but fun experience.
SPUTNIK34: Silent Hill 3 | The Perfect Summer Horror Game
Silent Hill 3 has a problem with the cold.
HIGH FUNCTIONING MEDIUM: REDFALL Review - A Short Grunt of Pain
Did my doom and gloom predictions about Arkane Studios' latest Destiny/Borderlands/Slayer Shock knockoff Redfall come true, were we pleasantly surprised, or is the game just middling at best? Inquire within and you may just find out
NOW IN STORES: TREPANG2
Now available where ever it’s available digitally and/or physically
BAD GHOSTS: The Consuming Shadow - A 'Yahtzeecraft' Tour of Madness
A review of The Consuming Shadow (The Insanity Edition), released by Yahtzee Croshaw of Zero Punctuation in 2015.
DEADFORGE: Scars Above First Impressions
Please like, comment, subscribe, and let me know how I'm doing. Always trying new things to see how they stick.
SPUTNIK34: Dark Souls III - My Least Favorite Souls Game
I don't like Dark Souls 3 all that much
NOW IN STORES: ALIENS - DARK DESCENT
Now available where ever it’s available digitally and/or physically
BAD GHOSTS: DOM RUSALOK - A Russian Indie Point and Click Horror
A review of DOM RUSALOK, released in January 2021 through Yakov Butuzov.
DEADFORGE: Why Sound is Key in Prey 2017
Sound is such an important element of game design and we're going to fly through space and arrive on a space station called Talos 1 and figure out why sound is key to the Prey experience. Prey does so many things perfectly but I think it's choice of sound is just as important as all the systems within it.
SPUTNIK34: Resident Evil Village | Sur-fine-val Horror
I talk for 30 minutes about the new Resident Evil game. I have a lot to say.
DEADFORGE: Forge your own destiny - The Pathless
In The Pathless you go on an extraordinary journey where you must find your own path through the world and reunite the gods of this fallen island to dispatch the evil hanging over it.
The sense of wonder and Discovery is matched by very few games in my opinion maybe that of A Short Hike or Dark Souls in the way you're encouraged to explore at your own pace.
BAD GHOSTS: Constantine - A Janky Third Person Shooter Adaptation
A review of Constantine, originally released in February 2005 through Bits Studios.
DEADFORGE: Evil West is Refreshingly Brutal
Man this game really feels like a game from a by gone era but in a very good and refreshing kind of way. It really brings together many things I loved about the Xbox and Xbox 360 period of games or even early comic book movies. So much style with a minor focus on story and a major focus on being cool as fuck 😎
BAD GHOSTS: CARRION - A Bloody Slimy Spectacular Tentacular Game
A review of CARRION, released in July 2020 through Phobia Game Studio and Devolver Digital.
CHOP GOBLINS Is a Chop Off The Old Block
Sporting classic fast-pased shooting with some simple but pleasing level design, we get what can only be called the fast food of gaming
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