RETROSPECTIVES Mikkel Lunnemann RETROSPECTIVES Mikkel Lunnemann

HEY BLONDIE: A Love Letter to Unreal

Unreal is often overshadowed by Half Life and other 90's era shooters, played down among some groups as insignificant, but this wasn't always the case. Unreal received critical praise on release for its bleeding-edge textures, lighting, environments, and AI.

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RETROSPECTIVES Mikkel Lunnemann RETROSPECTIVES Mikkel Lunnemann

HEY BLONDIE: A Dying Light analysis in 2021: of Biters, bias, and parkour

Dying Light resurrected the flagging zombie genre with realistic parkour, frantic combat, and a horde of undead worthy of fear. We take a look at Dying Light and its expansion, The Following to determine not only why people loved this game, but why it enamoured me on a personal level. We'll rip out the guts of this engrossing experience to see what makes it tick. Or growl.

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RETROSPECTIVES Mikkel Lunnemann RETROSPECTIVES Mikkel Lunnemann

HEY BLONDIE: ShadowMan is still relevant in 2021

Nightdive Studios have brought Shadow Man's unique aesthetic roaring into 2021 like a dark Asylum train. Have they improved enough to make Shadow Man fresh over 20 years after its initial release? Do the setting, story, characters, and gameplay still hold up under the refined scrutiny of modern gaming?

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RETROSPECTIVES Mikkel Lunnemann RETROSPECTIVES Mikkel Lunnemann

HEY BLONDIE: Stalker Anomaly is amazing, and here's why

Stalker: Shadow of Chernobyl and it's 2 sequels remain cult classics, but something has been happening behind curtain in recent years - Stalker is evolving. Come with me as I take a deep dive into an ambitious mod project that improves the Stalker experience in every conceivable way, and I'll explain why it deserves your attention.

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